角色設計:小大由之
Character
Design: Bytesize
|
英雄聯盟,是最近硬客很喜歡玩的一款即時戰略遊戲。遊戲玩法為兩個隊伍互相競技,以攻下敵方隊伍的主堡為勝利條件。每位玩家可選擇操作自己喜歡的英雄角色,而玩家能夠選擇的魅力角色目前已高達92名。
就在最近,英雄聯盟發起了「英雄設計比賽」的活動。能夠為自己喜歡的遊戲設計角色,是多麼有趣的一件事啊,於是硬客檢視了一下自己曾經設計過的角色裡是否有適合在這個遊戲登場的,經過了一番修正,這個角色便誕生了。
他的名字是「小大由之」。對傳統書畫有研究的朋友應該已經發現了,名字的由來是一款能夠兼作大楷和小楷的毛筆。小大由之能夠隨意的讓身體變大變小,在「小」模式時是以速度和靈巧取勝,而需要作出攻擊時,小大由之能在瞬間轉變為充滿破壞性力量的「大」模式。
在硬客原本的故事設定裡,小大由之是一名科技變身英雄。變身者雷克斯,是一位個性有點強並有點調皮的12歲正太。而為了這次的投稿,硬客也稍微在設定上作了一點改變:
在英雄聯盟的故事裡,玩家們被稱作召喚師。在這個世界裡,一切重大決策是由召喚師們召喚英雄以戰鬥勝負來決定。由於召喚師們對於其召喚的英雄不一定能夠達到100%的契合度,於是有一位天才召喚師利用晶片打造出了能夠和召喚者達成100%同步率的電子魁儡英雄,並將之命名為「小大由之」!
以下為硬客為小大由之在遊戲裡設定的招式:
被動技能:神形自如
說明:小大由之在「小」型態時得到跑速和攻速加成,為遠距離攻擊。「大」型態時得到物理和魔法防禦加成,攻擊時帶有普攻濺射傷害,為近距離攻擊。
主動技能 1
(熱鍵Q):電磁傳送
說明:小大由之(以及分身)化為一道電子訊號,暈眩自身周圍敵人1.5秒同時瞬間傳送到目的地區域。
(使用此技能時小大由之以及分身變為「小」型態)
主動技能 2
(熱鍵W):自我複製
說明:小大由之製造出2個分身,並變為「小」型態。
每個分身擁有本體的70%攻擊力,分身所受的傷害會直接反映在本體的身上,當使用會變大的技能時分身也會變大。
主動技能 3
(熱鍵E):電磁爆炸
說明:小大由之(以及分身)變為「大」型態,對自身周圍引發電磁爆炸,造成範圍物理傷害和緩速效果。
主動技能 4
(熱鍵R):人肉砲彈
說明:小大由之變為「大」型態,吞噬目標敵人,造成真實傷害。3秒後往自身面對方向發射,對軌道經過的敵人造成造成額外物理傷害。如果目標撞擊到地形物,則受到衝擊產生額外傷害並且暈眩。再度發動此技能能提早將敵人發射。
硬客.INKc
League
of Legends, is a real time strategy game that INKc in quite into at
the moment. In the game, players are divided into two teams, and the
win condition is to destroy enemy team's stronghold. Each player
select a champion of favor to play with, and the playable character
router had just reached 92.
Recently,
League of Legends' company started a “design your champion”
contest. I thought it would quite an interesting thing to design a
character for one of my favourite game. After some tweaking and
redesigning, this character was born.
His
name is “Bytesize”. I gave him this name because normally he is a
tiny “byte sized”character, but he can suddently turn around
transforming into a huge monster to “bite” you. In
my original story setting, Bytesize is a 12 years old boy
"Rex" with a mischievous
personality who had transformed into a digital hero . For this contest, I have made some
adjustment to fit the League of Legends' storyline:
In
the storyline of League of Legends, the players are called summoners.
All major decisions are made by battle where summoners fight with the
champions they control. Since it is hard to perfectly sychronize with
the champions they summon, a genius summoner created a puppet hero
which can be 100% sychronized with him in battle, and named it
“Bytesize”.
Here
are the abilities INKc have designed for this champion in the game:
Passive
Ability: Any Size
Description:
In “Small” mode, Bytesize gains attack and movement speed bonus
and its normal attack becomes ranged. In “Big” mode Bytesize
gains magic and physical defence bonus, its normal attack becomes
melee and has splash damage.
Activated
Ability 1 (Hotkey Q): Electro Teleportation
Description:
Bytesize switches to “Small” mode. Bytesize (and split images)
stuns enemy units nearby and instantaniously teleport to target
location.
Activated
Ability 2 (Hotkey W): Multiply
Description:
Bytesize switches to “Small” mode. Bytesize multiplies and creats
2 split images of itelf. Damage inflicted upon split images are
directed back to itself. Each split image has 70% attack value of the
original.
Activated
Ability 3 (Hotkey E): Electro Burst
Description:
Bytesize switches to “Big” mode. Bytesize (and split images)
bursts out electro waves from itself, stunning and damaging nearby
enemies.
Activated
Ability 4 (Hotkey R): Human Cannon
Description:
Bytesize switches to “Big” mode. Bytesize swallows target enemy,
dealing massive damage. After 3 seconds it shoots the swallowed unit
towards the direction its facing, damaging enemies that comes into
contact with the “cannon”. If the target crushes into obsticles,
stun the unit and deal further damage to it. Shoot the swallowed unit
manually by reactivating this ability.
Kyle.INKc
「小大由之」的原始設計稿
Original
design sketches of "Bytesize"
|
「小大由之」投稿於官網的原始截圖
Screen
capture of "Bytesize"from league of legends hero design
contest
|